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Update note for L2Divine 11.3.7

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Update note for L2Divine 11.3.7

Post by dev on Thu Sep 10, 2015 04:37 AM

New Features
1. Detect captcha on classic server with option to alert, balloon and logout.
2. Allow character to get dimensional item from Dimensional NPC.
3. New script command: SendMail and LoadSetting

Bug Fixes
1. Fixed an issue where character level not update when level up/down.
2. Fixed an issue where character status not update sometime.
3. Fixed an issue where inventory error with some item.
4. Fixed an issue where quest step can not read.
5. and more ...


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landford, monsterL2D

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Captcha

Post by dev on Thu Sep 10, 2015 04:44 AM

Captcha Verification Screen


Option to alert and balloon message notification


Option to logout
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New Script Command

Post by dev on Thu Sep 10, 2015 04:44 AM

SendMail(to, subject, body)

Code: Select all

*** SMTP information is required in L2Divine.ini ***
[Option]
SMTPHost=smtp.gmail.com
SMTPEnableSSL=1
SMTPPort=587
SMTPUseCredentials=1
SMTPUser=johndoe@gmail.com
SMTPPWD=password


Code: Select all
If (Char.LV > 85)
{
SendMail("johndoe@somemail.com","Level Up!","Greeting!")
}


LoadSetting(*.ini)

Code: Select all
// Load setting file with relative path
LoadSetting("./setting/default.ini")

// Load setting file with absolute path
LoadSetting("c:/l2divine/setting/default.ini")
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RE: Update note for L2Divine 11.3.6

Post by aliba73 on Thu Sep 10, 2015 05:56 AM

congratulate update.


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aliba73

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RE: Update note for L2Divine 11.3.6

Post by eyesismyback on Thu Sep 10, 2015 07:35 AM

in this version l2divine detect some monsters like npc and for example if your party attack 1 mob and after you press stop before and aftet you press start again divine not attack the mob who with half HP and go to attack new mob.. the old mob continue to attack party... also summons change color you see that with yellow color like npc
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RE: Update note for L2Divine 11.3.6

Post by landford on Thu Sep 10, 2015 07:38 AM

After update script command i will update script lv. solo too.
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RE: Update note for L2Divine 11.3.6

Post by klimero on Thu Sep 10, 2015 09:25 AM

the option "auto counter attack" is really buggy since 11.3.6
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RE: Update note for L2Divine 11.3.6

Post by dev on Thu Sep 10, 2015 09:27 AM

eyesismyback wrote:in this version l2divine detect some monsters like npc and for example if your party attack 1 mob and after you press stop before and aftet you press start again divine not attack the mob who with half HP and go to attack new mob.. the old mob continue to attack party... also summons change color you see that with yellow color like npc


That mob is turn to yellow ?
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RE: Update note for L2Divine 11.3.6

Post by dev on Thu Sep 10, 2015 09:28 AM

klimero wrote:the option "auto counter attack" is really buggy since 11.3.6


More detail?
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RE: Update note for L2Divine 11.3.6

Post by klimero on Thu Sep 10, 2015 09:54 AM

dev wrote:
klimero wrote:the option "auto counter attack" is really buggy since 11.3.6


More detail?


when i take aggro on mob ( with another mob targeted ) the mob " not targeted " continue to attack me and the bot ignore him ...
i had no problems with my config before the uptade
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RE: Update note for L2Divine 11.3.6

Post by Danilo01 on Thu Sep 10, 2015 10:02 AM

klimero wrote:
dev wrote:
klimero wrote:the option "auto counter attack" is really buggy since 11.3.6


More detail?


when i take aggro on mob ( with another mob targeted ) the mob " not targeted " continue to attack me and the bot ignore him ...
i had no problems with my config before the uptade

Look my same problem. Check it! Fix plz
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